![]() Tbh I don't know if it's faster than RSCD, but I managed to cap my internet connection (250mbps) with 3 js5 threads and 8 http workers, I was bottlenecked on disk I/O. Have fun fixing it, I just restarted every time it happened, and it worked fine. Simply downloads the cache, but it's multithreaded and has a few big bugs such as randomly spitting out a billion errors. If you re-run this, old launchers won't work with newly-patched files.Ĭlient patcher patches the clients and launcher based on the RSA keys generated by the tool above. RSA key generator generates RSA keys you can use. You can use this data to make new content.Ĭlient downloader / patcher & RSA key generatorĬlient downloader downloads all of the clients for the current game version. Server sniffs data between your client and RuneScape. This allows you to play the game now, and when you want to work on your RSPS, you can implement anything you did on real RuneScape!Ĭurrently the proxy only functions in the lobby. Packets that can be decoded can then be handled to dump data from RuneScape. If the connection to RuneScape succeeds, the server will pass packets on from your client to RuneScape's live servers (and vice-versa). If your login meets the requirements for a proxy connection (I'm going to add an username whitelist in the future), the server will open a connection to RuneScape in the background. When you start the server with the "-enable-proxy-support" flag, the server will enable everything it needs to proxy your local connection to RuneScape. The proxy is essentially a headless RuneScape client. To avoid the RS3 scene coming to a grinding stop, I have implemented a very cool feature, which is the proxy. The only option would be memory reading or injecting hooks, but that's all very difficult. adding to all packet decoders, then playing the game). ![]() Many people used this to dump data from RuneScape (eg. This is the, in my opinion, main selling point of OpenNXT.Īs most people involved in the RS3 scene know, the Java client has unfortunately been discontinued. No need to mess around with Apache/Nginx and running into http headers or content type issues. ![]() The built-in http server serves all client files (jav_ and binaries) as well as the js5 protocol. Serving the music index and checksum table over HTTP.Checksum table generation and encryption.There's sadly a small issue in one of the prefetches that causes the client to display an "incomplete" cache state. Prefetch table generation (aka "Grab" keys).The built-in Js5 server and cache library automatically handle the following for you: Here is an example of the VARP_LARGE packet definition in 918: In the future, these definitions will be hot-reloadable, to support even more awesome features. Every packet supporting this system has a simple text file in the repository with the packet structure written in plaintext. OpenNXT has a super-simple packet definition system, allowing you to quickly and easily upgrade or downgrade versions without changing a lot of the source code. Simply run "./server -help" for command usage! It's that simple. To achieve this, a mixture of classpath scanning (To detect tools) and Clikt (A CLI library) are used. From client downloading and cache downloading to dumping anything from RuneScape, everything is accessible through one main. You only need one Intellij window open to get started with OpenNXT. OpenNXT has one Gradle project with one main, and everything is bundled in it. Gone are the days where you need 10 different Intellij tabs open to develop one RSPS. Gone are the days of weird config values being hardcoded in the server. If something is missing please let me know so I can document it. This list might not contain all features OpenNXT has to offer. Creating Github Wiki and and mirroring my tutorials.Tutorial: "How to identify packet data structures in the NXT client".Tutorial: "How to update OpenNXT to latest version".Once the framework is at a point where content can be worked on, I will update the list above. I highly recommend you read the entire thread! Scroll down below for more information on some of these. ![]()
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